Results Forecast
Konami Corporation
11 November 2003
November 11, 2003
KONAMI CORPORATION
2-4-1 Marunouchi Chiyoda-ku, Tokyo, Japan
Kagemasa Kozuki
Representative Director and CEO
Ticker 9766 at TSE1
Contact: Toshiro Tateno
Director and Executive Corporate Officer
Corporation Planning Division
Tel: +81-3-5220-0374
Forecast for Consolidated Result
for the Six Months Ended September 30, 2003
We hereby announce our forecast for consolidated result in accordance with U.S.
GAAP for the six months ended September 30, 2003.
The home video game software title and card game of the Yu-Gi-Oh! made solid
sales in the U.S. into the second consecutive year and experienced growth in
sales and popularity in Europe. In the Japanese market, a soccer video game
software, WORLD SOCCER WINNING ELEVEN 7, achieved sales of one million copies.
As for arcade video games, especially, e-AMUSEMENT products, which allow players
to compete with other player, generated favorable sales as well. Moreover, video
slot machines had favorable sales in the U.S. by diversifying its product line-
up. As a result, our consolidated result for the six months ended September 30,
2003 are expected to be as shown below.
(Millions of yen)
Six months ended September 30, 2003
Net revenues Operating income Income before income taxes Net income
130,000 21,700 22,400 10,900
(Millions of yen)
Six months ended September 30, 2002
Net revenues Operating income Income before income taxes Net income
113,195 10,165 10,150 4,368
Cautionary Statement with Respect to Forward-Looking Statements:
Statements made in this document with respect to our current plans, estimates,
strategies and beliefs, including the above forecasts, are forward-looking
statements about our future performance. These statements are based on
management's assumptions and beliefs in light of information currently available
to it and, therefore, you should not place undue reliance on them. A number of
important factors could cause actual results to be materially different from and
worse than those discussed in forward-looking statements. Such factors include,
but are not limited to: (i) changes in economic conditions affecting our
operations; (ii) fluctuations in currency exchange rates, particularly with
respect to the value of the Japanese yen, the U.S. dollar and the Euro; (iii)
our ability to continue to win acceptance of our products, which are offered in
highly competitive markets characterized by the continuous introduction of new
products, rapid developments in technology and subjective and changing consumer
preferences; (iv) our ability to successfully expand internationally with a
focus on our video game software business, card game business and gaming machine
business; (v) our ability to successfully expand the scope of our business and
broaden our customer base through our exercise entertainment business; (vi)
regulatory developments and changes and our ability to respond and adapt to
those changes; (vii) our expectations with regard to further acquisitions and
the integration of any companies we may acquire; and (viii) the outcome of
contingencies.
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