Launch of Titanic VR & Notice of Results

RNS Number : 9418X
VR Education Holdings PLC
16 August 2018
 

For Immediate Release

16 August 2018

 

VR Education Holdings plc

('VR Education' or the 'Group')

 

Launch of Titanic VR

Notice of Interim Results

 

VR Education (AIM: VRE; ESM: 6VR), a leading virtual reality ('VR') technology company focused on the education space, is pleased to announce the launch of Titanic VR, the Group's highly anticipated immersive gaming experience, which will be available for PC, Oculus Rift, HTC Vive, and Windows Mixed Reality from 2:00pm (BST) today.

 

The Titanic VR game allows users to experience the tragic events of the doomed ship through the eyes of a survivor and to virtually explore the wreck on the seabed as she looks today. The game features a fully immersive and historically accurate animated experience which tells the story of the evacuation to lifeboats, based on the eye witness testimonies of survivors of the 1912 tragedy. 

 

The project began its life through a Kickstarter campaign in early 2017. Motion capture technology and extensively-detailed maps of the shipwreck were used to create an accurate 3D depiction of the Titanic, setting the scene for an educational game where players are tasked with navigating the wreck using their submersible and ROV. The game features eight dive missions and seven lab missions.

 

David Whelan, CEO of VR Education, said:

 

"I am delighted to launch Titanic VR following the success of Apollo 11, which has been downloaded over 130,000 times since its launch in 2016.  Titanic VR is a factually animated experience that tells the famous story of the sinking of RMS Titanic as witnessed by survivors. As well as creating a realistic VR experience that tells the story of the tragedy in a compelling way, the game will also serve as a valuable resource for discovering more about the stricken ship through a realistic exploration experience, using detailed maps and 3D models of the historic wreck site. We have used motion capture, face-scanning technology and professional voice actors to immerse users in the story and enable them to relate to the people involved. In developing this we wanted to create an accurate portrayal of events, so it is not only educational, but also emotional and very engaging.

 

"We are confident that Titanic VR will be a great success and will update investors on early-stage demand at the time of the Group's interim results."

 

 

Notice of Results

The Group will announce its interim results for the six months to 30 June 2018 on Tuesday, 18 September 2018. The Group will be hosting a meeting for analysts at 10.45am at the offices of Buchanan, 107 Cheapside, London EC2V 6DN.

For further details and registration, please contact Buchanan at VRE@buchanan.uk.com.  

Following the meeting, an audio webcast will be available at http://webcasting.buchanan.uk.com/broadcast/5b6c04ac49f1e90e16902994

 

- Ends -

For further information, please contact:

VR Education Holdings plc

David Whelan, CEO

Sandra Whelan, COO

 

Tel: +353 87 665 6708

contact@vreducationholdings.com

Cairn Financial Advisers LLP (Nominated Adviser)

James Caithie / Liam Murray / Richard Nash

 

Tel: +44 (0) 20 7213 0880

Shard Capital Partners LLP (Joint Broker)

Damon Heath / Erik Woolgar

 

Tel: +44 (0) 20 7186 9952

Davy (Joint Broker & ESM Adviser)

Fergal Meegan / Ronan Veale / Barry Murphy

 

Tel: +353 1 679 7788

 

Buchanan (UK Financial PR)

Henry Harrison-Topham / Chris Lane / Tilly Abraham

 

Tel: +44 (0)20 7466 5000

VRE@buchanan.uk.com

 

Fuller Marketing (Irish Corporate PR)

Ruth Fuller / Sheila Kelleher

Tel: +353 87 981 3176

ruth@fullermarketing.ie

 

Notes to Editors

 

VR Education, together with its wholly owned subsidiary, is an early stage VR software and technology group based in Waterford, Ireland, dedicated to transforming the delivery methods of education and corporate training by utilising VR technologies to deliver fully immersive virtual learning experiences.  The Group's core focus is the development and commercialisation of its online virtual social learning and presentation platform called ENGAGE, which provides a platform for creating, sharing and delivering proprietary and third-party VR content for educational and corporate training purposes.

 

In addition to the ongoing development of the ENGAGE platform, the Group has also built two downloadable showcase VR experiences, being the award-winning Apollo 11 VR experience and an early access version of the Group's Titanic VR experience.

 

On 12 March 2018, VR Education listed on the AIM market of the London Stock Exchange and on the Enterprise Securities Market, a market regulated by Euronext Dublin.

 

For further information, please visit www.vreducationholdings.com.

 


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