Boo! Ghostly game wins top prize in Nokia Mobil...
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Top three winners announced at Nokia Games Summit awards ceremony
Rome, Italy and Espoo, Finland - Nokia revealed that Ghostwire, by A
Different Game from Sweden, is the winner of the Mobile Games
Innovation Challenge. Ghostwire is a casual collection and adventure
game, where players use the unique features of the mobile device to
communicate with the world of ghosts. Ghostwire also features an
augmented reality-powered mini-game, where players can use the camera
on their mobile device to find ghosts. At the Nokia Games Summit
awards ceremony, A Different Game was awarded the top prize of 40,000
EUR to further develop their concept.
Sweden's Jadestone and France's C4M, came in second place with
Melokey to win 20,000 EUR. Eclipse Interactive from the United
Kingdom claimed third place and 10,000 EUR with Watchers. As well as
the prize money, each of the winners will be given pre-production
contracts with Nokia Games Publishing. The winning three titles were
chosen by a panel of independent industry experts, selected from a
final shortlist of ten concepts from around the globe.
"We are happy to see such exciting mobile game concepts come from
each of the three winners of the Mobile Games Innovation Challenge
and are looking forward to seeing these innovative ideas come to
life," said Dr Mark Ollila, director of games publishing, Nokia.
"The standard of the concepts submitted to the Mobile Games
Innovation Challenge was very high, and it has been fascinating to
see the different types of ideas created for mobile. It has been a
difficult decision, but we were all impressed by Ghostwire," said
Maarten Noyons, founder and general manager of the International
Mobile Gaming Awards (IMGA) and head of the Mobile Games Innovation
Challenge judging panel.
Noyons added, "This is a refreshing game that is truly
'made-for-mobile', using augmented reality in a different way. Your
mobile phone helps you to discover and actually see a hidden world of
mysteries and ghosts, to communicate with them, to collect them and
to, as the makers state, give them peace. All judges agreed that this
is a game they'd like to see progress."
The winner, Tom Söderlund, CEO of A Different Game said, "We believe
Ghostwire has the potential to become an exhilarating and innovative
game, and we're happy the jury agrees with us. The entire team is
overwhelmed and excited to win this important award."
Second Prize was awarded to Melokey which was chosen for its
potential to bring music and games to mobile with advanced social
networking features. Melokey is a music game for mobile devices where
players learn to master songs and play them against other in-game
characters and competitors to win the hearts of fans. Once they have
the hang of how to master the play interface via the immersive single
player campaign, players can start playing their own favourite music,
not just on their own, but together with friends.
Third Prize, Watchers, is a conspiracy adventure-themed game and is
part of the new generation of games which are using location and
context as an essential element. The game will use Nokia Maps and
other real world tools to find locations. Players must explore these
locations to uncover clues and use all their wits and any means
necessary, to find out who they are, why they are trapped, and who is
behind it all. Watchers is supported with episodic game play and
offers players the chance to provide content to challenge other
fellow conspiracy theorists.
The Mobile Games Innovation Challenge, launched in April 2008, is
designed to encourage the development of innovative game concepts
with the power to positively disrupt the global mobile gaming
industry and to help propel mobile gaming with handheld devices into
a new and exciting future.
The Mobile Games Innovation Challenge, sponsored by Nokia Games
Publishing, called for mobile game developers to submit concepts that
will help drive mobile gaming to the next level, relying on the
advanced features and functionalities of N-Gage-compatible devices,
and Java- or Symbian-based Series 40 or S60 devices from Nokia.
www.gamingchallenge.org
Notes to editor
For further materials on the Nokia Games Summit, please visit
http://www.nokia.com/press/gamessummit.
About N-Gage
N-Gage is a made-for-mobile games service available in compatible
Nokia Nseries and other S60 3rd Edition devices from Nokia. N-Gage
makes it easy to find, try, buy, play and manage high-quality mobile
games as well as connect to friends and other players in the N-Gage
Arena, Nokia's mobile gaming community. Nokia is working with the
world's leading publishers to deliver a broad portfolio of games.
www.n-gage.com
About Nokia
Nokia is the world leader in mobility, driving the transformation and
growth of the converging Internet and communications industries. We
make a wide range of mobile devices with services and software that
enable people to experience music, navigation, video, television,
imaging, games, business mobility and more. Developing and growing
our offering of consumer Internet services, as well as our enterprise
solutions and software, is a key area of focus. We also provide
equipment, solutions and services for communications networks through
Nokia Siemens Networks.
Media Enquiries:
Nokia
Communications
Tel. +358 7180 34900
Email: press.services@nokia.com
www.nokia.com
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